Speciality Grinding
Mirror Universe - FastTrek Docs
Grind and mine in the Mirror Universe with automatic rift navigation and safe recall through exit rifts.
Use FastTrek to automate grinding and mining in the Mirror Universe, without spending manual time on navigating rifts.
FastTrek navigates the rifts by itself. You just need to set a timed recall (see below).
Timed Recall
Time in the Mirror Universe is limited depending on your District 56 building. The base duration is 20 minutes, but the building can be upgraded to give you up to 50% more time, for a maximum of 30 minutes. When the time expired, the ship is teleported back to one of the entrance systems.
When setting up your Hostile Hunt or Mining automation for the Mirror Universe, you must set the “Recall after a certain time” option to the exact time you are allowed there.
This will ensure that FastTrek begins timing as it enters, and that the ship recalls shortly after dropping out.
Hostile Types
I strongly recommend against using any “Hostile Type” filters for Mirror Universe grinding. If you must use a filter, it is best to select Surveys in addition to any others.
Due to current limitations and possible timing inaccuracies, FastTrek may want to hit one more hostile in the exit system before its recall is triggered. They are all surveys, so this would be impossible if it wasn’t allowed to hit them, and the ship might get stuck as a result.
Rift Navigation
FastTrek finds its own way through the rifts. For most players there is nothing to set up.
Instead of searching for specific rift labels in a particular language, FastTrek contains an accurate map of rift locations. It moves the view to where the next rift should be, checks it’s the right one, and clicks it. If it ends up somewhere unexpected, it works out where it is and corrects the route before going off course.
Watch FastTrek navigate through the Mirror Universe Rifts and begin to grind.
Note: This recording is from an older version of FastTrek, but it gives you a good idea of how the bot works. The current version has an expanded user interface and can use Kir’Shara for queuing.
Drag or Keyboard Pan
You can choose how FastTrek moves the view between rifts in Settings > Ship Behaviour > Mirror Universe > Navigate rifts using:
- Drag (default) - drags the system view to the next rift.
- Keyboard Pan - holds down the WASD keys instead.
If dragging misses a rift twice in a row, FastTrek will switch to keyboard pan by itself.
I recommend leaving this on Drag, unless you have a reason not to.
Exit Rifts
FastTrek 2.0 and newer can use exit rifts to leave the MU when recall conditions are satisfied, such as the number of kills, OPC, etc.
When a ship decides to recall, it will cancel its remaining Kir’Shara queue and head for the exit straight away.
Other ships and collections
While a ship is in the Mirror Universe, FastTrek holds back the refinery and other collections, so that nothing interrupts the rift travel. They will run as soon as the ship is out again.
The exceptions are Trellium miners and Seek & Destroy (once active), since these don’t require ongoing attention while in the MU.
Miners that require a Picard Maneuver or Automated Defenses are given the timely attention they need.
Allow Schedules to Interrupt Mirror Universe runs
Found in Settings > Ship Behaviour > Mirror Universe. Off by default.
- Off: a schedule that wants the ship waits until it has finished its MU trip and come home.
- On: a schedule set to “interrupt” makes the ship leave through the rifts straight away.
Keyboard Calibration
This section only applies if you use Keyboard Pan (or FastTrek has switched to it by itself).
FastTrek 2.1.4 and newer calibrate the keyboard pan by themselves while travelling through the rifts, so you shouldn’t normally need to touch it.
If a ship still gets stuck in places like Mirror Axanar, or keeps taking a wrong turn, you can adjust the keyboard pan speed by hand. The examples below should help.
Stuck at Axanar > Nausicaa
What should happen:
- The ship arrives on the left hand side of the system.
- The view pans right, roughly until the star is in the centre of the screen.
- The view immediately pans up all the way, putting the rift to Mirror Nausicaa in the top centre of the screen.
- The rift icon (round shield with sword through it) is visible above the rift.
What happens instead:
- The ship can’t find the rift to Mirror Nausicaa.
- FastTrek repeatedly pans right, then up, but never enough.
- The pan to the right never reaches the star, panning up happens way off-centre.
What to do:
- Observe how far the view moves to the right.
- If it goes about halfway to the star, try doubling the pan time in the settings.
Going to Romii instead of Breen
This is likely an insufficient pan, where the rift to Romii is in view but the rift to Breen is not, despite being right next to it.
What to do:
Increase the pan time slightly.
Going to Breen instead of Romii
This is likely an excessive pan, where the view was moved just beyond the rift to Romii.
What to do:
Decrease the pan time slightly.
Going to Rada Ban instead of Vulcan
To get to Mirror Vulcan, the ship is expected to travel through Mirror Doloran.
Going to Rada Ban at all indicates a wrong turn at Tau Ceti.
What to do:
Adjust the pan time based on observation in Tau Ceti.